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Nintendo is hunting for a Switch 2 engineer who could help bring VRR to TV mode and next-gen consoles

Nintendo might be finally working on enhancing your Switch 2 TV visuals, as it’s on the hunt for a senior display engineer. The job specifically mentions over five years of experience working with standards like HDMI, DSI, DisplayPort, and EDID (the chip that tells devices what screen they’re plugged into), but also alludes to possible plans to finally add full VRR to the console.

Weirdly, Nintendo mentions every console other than the Switch 2 in its job description, but does state the job will involve working on display drivers “for use with current and future products” (thanks, Go Nintendo). That narrows things down to the current gaming handheld and potentially its successor, and it gets more specific by mentioning “knowledge of display technologies such as HDR and VRR” as preferred requirements.

VRR, or Variable Refresh Rate, effectively helps the latest consoles and portables dynamically switch refresh rates to suit frame rates. By doing so, it helps systems like the PS5 and the Switch 2 in handheld mode combat jittery visuals or screen tearing caused by performance fluctuations.

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Screenshot of Nintendo job listing for a senior display engineer with mention of VRR highlighted in orange.

(Image credit: Nintendo)

When the Switch 2 landed in June 2025, it arrived with VRR capabilities, but only in handheld mode. That means when you dock the portable and use HDMI output, the feature is disabled, but recent patents suggest the feature was supposed to work even when connected to a TV.

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