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MARBLE SOULS sounds hilarious bringing souls-likes systems with oldschool marble gameplay

This sounds hilarious actually, bringing together some elements of souls-like with rolling marble gameplay into something I’ve not seen before. I spotted this being announced by Stuffed Wombat who originally made the fun Mosa Lina platformer.

From the Steam page:

“MARBLE SOULS merges souls-likes systems with oldschool Marble gameplay. Instead of overcoming enemies, you’ll be forging your way through an interconnected open world, upgrading your physics driven marble to suit your own personal playstyle.

Mapping out your surroundings, collecting useful equipment and learning the ins and outs of your Marble are not easy but MARBLE SOULS is more about exploration and experimentation than rage-inducing progression loss.

Bringing back lost souls allows you to level up a wide range of stats that change how your character sprints, jumps and rolls, allowing you to create ridiculous builds and break out in unintended ways. Unlocking new paths is as much about exploring and opening doors as it is about your willingness to experiment and take risks.”

See the announcement trailer below:

Key Features

  • Explore a vast, interconnected world.

  • Collect lost souls & make sure not to lose them.

  • Level up to build your own Marble.

  • Physics driven sprinting, jumping and rolling.

  • Unlock shortcuts and discover hidden paths.

  • Collect equipment to further change your Marble’s capabilities.

Article taken from GamingOnLinux.com.

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