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Doom: The Dark Ages – Revelations review

NEED TO KNOW

What is it?: More demon-stomping goodness for Doom: The Dark Ages.
Expect to pay: £17.99 / $19.99
Developer: id Software
Publisher: Bethesda Softworks
Reviewed on: Lenovo Legion 9i (RTX 4090, Intel Core i9-13980HX, 32GB RAM)
Multiplayer?: No
Steam Deck?: Verified

Don’t scoff at it being a DLC: Revelations is the best Doom has ever been. Hell, it would be worthy of being a standalone sequel if it weren’t so tightly woven with the base game in ways id Software joyfully refuses to do with its full-fledged follow-ups. While I adored The Dark Ages‘ visceral demon-crushing, its level design fell flat. Some levels were too linear , some were needlessly open. So I wasn’t expecting to enjoy the DLC too much before I went in.

Turns out, Revelations is a perfect blend of Eternal’s movement and level design, and The Dark Ages’ timings-based combat. And you know what? I think it’s the most fun I’ve ever had in Doom—and it’s almost the size of a full game, clocking in at about 10-15 hours. A damn shame considering Xbox laid off id Software developers just days before its release. Talk about the dark ages.

Tip of the spear

(Image credit: Xbox)

It’s a hell of a lot of buttons to juggle at any given time, but it’s one of the most rewarding, satisfying combat systems in the genre.

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