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Black Flag’s combat may have been a total cakewalk, but at least it had its novelty

Black Flag Resynced has finally launched, and with it, a reprisal of the eternal debate surrounding the different stripes of Assassin’s Creed combat. As Morgan notes in our review, Resynced ultimately “loses more than it gains” thanks to its wide-ranging changes masquerading as quality of life, and I’m inclined to agree.

For me, the most glaring offender here are the fights. Now don’t get me wrong, Black Flag’s combat was a bit of a joke, an almost cinematic experience of watching an endless array of beautifully brutal finisher animations play out before your eyes, as Edward terminated his fifth ship crew that day. It was cakewalk combat, and it’s even easier to see that if you return to Black Flag after playing Resynced.

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