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Microsoft Insists Xbox Is Not for Sale Amid Reports It Was Considering Selling Its Gaming Business

Xbox CEO Asha Sharma has denied reports suggesting Microsoft was considering selling its gaming business.

In an interview with the New York Times, Sharma declared: “Xbox is not for sale.”

“We will do whatever it takes to set the company up for success, and we will look at the right partnerships, the right operating model and everything needed to achieve that,” Sharma continued.

One of the big questions emerging from Sharma’s appointment as Xbox CEO earlier this year, and the subsequent layoffs and restructuring that have occurred in recent months, revolves around the long-term future of Microsoft’s gaming business. Will Microsoft sell off Xbox? Are the cuts and restructure laying the groundwork for a sale?

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The NYT speculates that an eventual spinoff could create an independent Xbox that would partner with Microsoft while keeping its costs off the company’s balance sheet. But Sharma cast doubt on this as an option, too, saying: “We’ve got a long way to go with Microsoft, and we’re going to take the long-term view.”

Who would even buy Xbox when Xbox itself admits its business is unhealthy? Xbox ended the financial year with a 3% accountability margin (assumed to be profit margin), down year-over-year. Excluding Activision Blizzard King, over the past five years Microsoft spent over $20 billion on ongoing investments in what Sharma called its content, platform, and hardware “subsidy,” but annual revenue declined nearly half a billion during that time.

“We are operating at margins that are 3-10x lower than comparable platform and publishing businesses,” Sharma said in a blog post announcing the layoffs in July. “We entered Gen 9 with a smaller install base and a higher cost structure. To grow, we bet on Game Pass, multi-platform, and a broader portfolio of content. While those businesses have created meaningful value, they did not grow at the pace we expected. As that happened, our core business weakened, and we added more teams, more investment, and more time, hoping for a better outcome. And now the industry is facing the most severe hardware crisis in its history. We must reset Xbox.”

Meanwhile, Microsoft has increased the price of Xbox consoles. Microsoft blamed this on console storage and memory prices, which have increased by more than 2.5x, and it expects another doubling by the fall of 2027. “The entire consumer electronics industry is struggling with the current components crisis, but the effects are particularly hard on consoles,” Microsoft said when it announced the price rises. “… the industry is facing the most severe hardware crisis in its history,” Sharma added in the Xbox “Reset” memo.

For now, Sharma’s focus is on growing Xbox, which, she told the NYT, still has 500 million players a month. Microsoft’s ambitious target is for Xbox to reach 1 billion people a day — a figure that has been ridiculed online. How will Xbox achieve this? By tapping into markets such as Africa and South Asia via cloud computing, and investing in Minecraft as a Roblox competitor, the NYT reported.

Wesley Yin-Poole Avatar

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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